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- Video Games (A Shameless
Self-Promotion)
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- You want games?
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- OK, fine.
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- You got games.
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- Granted, mine are not top-of-the-line
souped up 3-D Monsters guaranteed to crash any system with less
than a Pentium Four-Octillion with nine-hundred terabytes of
RAM, but, hey, they ARE games.
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- It's kind of like when your
dad hands you the keys to the rusted-out 1966 Rambler station
wagon and says, "Hey, it IS a car..."
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- I see it this way: In the
midst of all of these geek driven, high octane, ten dimensional
games, there's almost nothing fun about them.
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- Sure, a few of them are funny,
games like Toonstruck are pretty good but most of them are insanely
over-the-top, ultra "serious" forays into a magical
realm of Hidden Land of Gepheldifumm.
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- Even worse, the people that
play these games seem to think that this stuff is somehow real,
that these games mean anything to anyone outside the Geek Hall
of Fame.
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- Also, most games never, ever
come close to making fun of the new god that is Technology.
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- Most techno-evangelists are
touting the increase in productivity or communication or whatever
that is inherent in owning a computer. To me, at least, this
message seems to be just another way to tell us that we should
be taking our work home with us.
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- Screw that.
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- I like the idea of using
technology to make fun of itself. (This is why the internet is
so great. Any numbskull can make and publish a web page. This
in itself creates much of the "humor" on the internet,
many of these fools prove that technology is not always a wonderful
thing. As usual, I digress..)
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- Anyway... As music acts such
as Beck, The Butthole Surfers, and The Spice Girls make some
wish that certain people should not have access to recording
technology, my games make many feel the same way about computers.
My point? Simple. The idea that everything that happens on a
computer is worthwhile simply because it is ON THE COMPUTER is
stupid.
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- Creating insane computer
games with crappy storylines is my way of taking the edge off
of the holiness of Almighty Technology. This also makes people
feel that they are not completely out of control. The idea that
any fool can make games on their computer makes people feel that
technology is not out of their reach after all.
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- Technology should be an accessible,
free-style experience that allows people to expand their skills
and value through worthwhile means. While it may seem weird to
equate my lunatic contructs with the advancement of people-friendly
technology, it really IS the way I see it.
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- Wanna make your own games?
Go to www.clickteam.com.
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- Enough of my raving, here
are the games.
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- Copyright 2002 by Frank
Emsley
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