Video Games (A Shameless Self-Promotion)
 
You want games?
 
OK, fine.
 
You got games.
 
Granted, mine are not top-of-the-line souped up 3-D Monsters guaranteed to crash any system with less than a Pentium Four-Octillion with nine-hundred terabytes of RAM, but, hey, they ARE games.
 
It's kind of like when your dad hands you the keys to the rusted-out 1966 Rambler station wagon and says, "Hey, it IS a car..."
 
I see it this way: In the midst of all of these geek driven, high octane, ten dimensional games, there's almost nothing fun about them.
 
Sure, a few of them are funny, games like Toonstruck are pretty good but most of them are insanely over-the-top, ultra "serious" forays into a magical realm of Hidden Land of Gepheldifumm.
 
Even worse, the people that play these games seem to think that this stuff is somehow real, that these games mean anything to anyone outside the Geek Hall of Fame.
 
Also, most games never, ever come close to making fun of the new god that is Technology.
 
Most techno-evangelists are touting the increase in productivity or communication or whatever that is inherent in owning a computer. To me, at least, this message seems to be just another way to tell us that we should be taking our work home with us.
 
Screw that.
 
I like the idea of using technology to make fun of itself. (This is why the internet is so great. Any numbskull can make and publish a web page. This in itself creates much of the "humor" on the internet, many of these fools prove that technology is not always a wonderful thing. As usual, I digress..)
 
Anyway... As music acts such as Beck, The Butthole Surfers, and The Spice Girls make some wish that certain people should not have access to recording technology, my games make many feel the same way about computers. My point? Simple. The idea that everything that happens on a computer is worthwhile simply because it is ON THE COMPUTER is stupid.
 
Creating insane computer games with crappy storylines is my way of taking the edge off of the holiness of Almighty Technology. This also makes people feel that they are not completely out of control. The idea that any fool can make games on their computer makes people feel that technology is not out of their reach after all.
 
Technology should be an accessible, free-style experience that allows people to expand their skills and value through worthwhile means. While it may seem weird to equate my lunatic contructs with the advancement of people-friendly technology, it really IS the way I see it.
 
Wanna make your own games? Go to www.clickteam.com.
 
Enough of my raving, here are the games.
 
Copyright 2002 by Frank Emsley